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The following houserules apply to characters in the Oron Campaign Setting:

FeatsEdit

Weapon FinesseEdit

The Weapon Finesse feat is removed, and it is ignored as a prerequisite for any feats that require it.

All characters may add their dexterity bonus to attack when wielding light weapons, using an unarmed strike or melee touch attack, or wielding any of the following weapons:

Courtblade, Iai Sword, Rapier, Scimitar, Spiked Chain and Whip.

However, if you carry a shield, its armor check penalty applies to your attack rolls.

Weapon Focus/SpecializationEdit

Weapon Focus and Specialization apply to fighter Weapon Groups, rather than single weapons.

The Weapons Groups are:

Axes, Blades (Heavy), Blades (Light), Bows, Close, Crossbows and Firearms, Double, Flails and Hammers, Monk, Polearms and Spears and Thrown.

Combat ExpertiseEdit

Reworked into the following -

Prerequisites: None

Benefits: Add +1 to your CMB and CMD. When your base attack bonus reaches +4, and ever 4 BAB thereafter, increase this bonus by +1. In addition, when performing a combat maneouver, you only provoke an attack of opportunity if you fail.

Spells and MagicEdit

CounterspellsEdit

You may counterspell as an immediate action, buy doing so forfeits your next standard action.