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This wiki is dedicated to collecting and categorizing the details of the Oron Campaign Setting. It includes both fluff and crunch, with setting-specific rules compatible with the Pathfinder Roleplaying Game.

The World Of OronEdit

Oron is a scarred and ancient world. Many civilisations have prospered and died amongst its wild environs, and the land bears many grisly testaments to their declines. Here the ground shudders with forgotten magic as long-lost eldritch forces entwine with the savage fey energies of the land itself, like the laboured breathing breathing of a giant beast. Tremendous fae monoliths stand visible against the horizon, living biomes as tall as mountains, while primal spirits haunt the wilderness below. In walled-off cities and strongholds do the civilised races thrive, protected against the savage wilderness by stone and iron. A new era has dawned: The rule of the Sanhedrin and Alfar has come to an end, and the time of man has begun.

Shiny New Bits and Bobbins!Edit

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Histories - An overview of the history of Tierra Verde, according to Vergil Apollinius

Humanoids - A look at some of the humanoid races, including some of the more monstrous ones like Syrictae and Trolls.

History of Gameplay - A retrospective of the events that have occured over the course of the Stormlord campaign.

NavigationEdit

World of Oron Races Lore Adventuring in Tierra Verde
Tierra Verde Core Races Histories The Adventurer's Guild
Clador Human Myth and Legend Feats
Godsward Sanhedrin Religion Equipment and Gear
Holy Empire of Sol Invictus Alfar Firearms
Sovereign Nation of Sin Scion Class Options
Halifax Aegian Monsters of Oron
Blackhost Bestiary Topaz Knight (Class)
Levon Additional Races Fey Houserules
Loftus Goblin Monoliths
Ryedale Aldman Humanoids Necromancy
Malus Sprite Animals and Vermin
Durlond Oni
Danu Lycanth
Weyland Manifest
Higashi-Rei Dvergar
Arebis Gracian
Elbon Sahuagin
Nori
Saga
Gracia (New Suel)
Aldebaran
The Saltsea
Aegia
Krakengard Isles
The Black Lands
The Bifrost
Tierra Rojo

Latest activityEdit